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/ NeXT Education Software Sampler 1992 Fall / NeXT Education Software Sampler 1992 Fall.iso / Programming / Source / PacMan / PacMan.nib (.txt) < prev    next >
Encoding:
NeXT TypedStream Data  |  1992-06-29  |  8.4 KB  |  304 lines

  1. typedstream
  2. StreamTable
  3.     HashTable
  4. Object
  5. [20c]
  6. typedstream
  7. [2996c]
  8. typedstream
  9.     HashTable
  10. Object
  11. FirstResponder
  12. HeaderClass
  13. %%%%i@@
  14. firstnib
  15. checkSpelling:
  16. alignSelCenter:
  17.     unscript:
  18. pasteFont:
  19. runPageLayout:
  20. superscript:
  21. copyRuler:
  22.     copyFont:
  23. selectAll:
  24. pasteRuler:
  25. toggleRuler:
  26. showGuessPanel:
  27. alignSelLeft:
  28. paste:
  29. performClose:
  30. arrangeInFront:
  31. subscript:
  32. copy:
  33. alignSelRight:
  34. delete:
  35. orderFrontColorPanel:
  36. underline:
  37. performMiniaturize:
  38. PreferencesBrain
  39. /usr/include/math.h
  40. genericobject_nib
  41.     gameBrain
  42. demoSwitch
  43. speedButtons
  44. gameScreen
  45. alertSwitch
  46. effectButtons
  47. musicButtons
  48. preferencesPanel
  49. autoUnPauseSwitch
  50. autoStartSwitch
  51. unPauseChange:
  52. musicChange:
  53.     setBlack:
  54. effectsChange:
  55. revertBack:
  56. demoSoundChange:
  57. autoStartChange:
  58. setLyap:
  59. revert:
  60. alertChange:
  61. speedChange:
  62. readDefaults:
  63. preferences:
  64. setBack:
  65. writeDefaults:
  66. setSolids:
  67.     FruitView
  68. /usr/include/sys/message.h
  69. viewnib
  70. fruit
  71. PacManView
  72. GameView
  73. player
  74.     readyText
  75.     fruitText
  76. ghost3text
  77. ghost2text
  78. ghost1text
  79. ghost4text
  80. back1:
  81. back3:
  82. back2:
  83. autoUpdate:
  84. WinDel
  85. windowWillClose:
  86. windowDidBecomeKey:
  87.     mazeParts
  88. alert
  89. controller
  90. preferences
  91. backGround
  92. animator
  93. pause:
  94. revertBackground:
  95. unpause:
  96. animate:
  97. changeBackground:
  98. InfoController
  99.     infoPanel
  100. licensePanel
  101.     colLicNum
  102.     helpPanel
  103. pillLicNum
  104. regText
  105. registerPanel
  106. READMEPanel
  107. costText
  108. orderFormPanel
  109. regNumText
  110. help:
  111. readme:
  112. orderForm:
  113. suggestion:
  114. license:
  115. registerGame:
  116. cancelRegistration:
  117.     costCalc:
  118. registration:
  119. info:
  120. PlayerUpView
  121.     GameActor
  122. gameView
  123. move:
  124. HighScoreTable
  125. highScorePanel
  126. highCell
  127. highScoreDispMatrix
  128. gameWindow
  129. displayHighScores:
  130. clearHighScores:
  131. findHighScoreText:
  132. acceptHighScore:
  133. Actor
  134. Player
  135. pacsLeft
  136.     demoMove:
  137. Monster
  138. ghosts
  139.     GameBrain
  140. fruitBasket
  141. topScoreText
  142. preferencesBrain
  143.     scoreText
  144. pauseMenuCell
  145. infoController
  146. loadingPanel
  147. soundPlayer
  148. highScoreTable
  149.     levelText
  150. appDidUnhide:
  151. appDidInit:
  152. appDidHide:
  153.     gameOver:
  154. pauseGame:
  155. appDidBecomeActive:
  156. startNewGame:
  157. appDidResignActive:
  158. quit:
  159. unpauseGame:
  160. windowDidResignKey:
  161. nextLevel:
  162. appWillTerminate:
  163. windowDidResginMain:
  164. [5434c]
  165. typedstream
  166.     HashTable
  167. Object
  168. NibData
  169. @@@@s
  170. Storage
  171. {*@@}
  172.     [58{*@@}]
  173. File's Owner
  174. CustomObject
  175. Application
  176. MainMenu
  177. MenuTemplate
  178. *@*@ccc
  179. PacMan
  180. Matrix
  181. Control
  182.     Responder
  183. @:@iiii
  184. MenuCell
  185. ButtonCell
  186. ActionCell
  187.     Helvetica
  188. Info Panel...
  189. About This Version...
  190. Help...
  191. Preferences...
  192. License...
  193. Suggestion...
  194. ff@@#::s
  195. submenuAction:
  196. Bitmap
  197.     menuArrow
  198. New Game
  199. Pause
  200. Clear High Scores
  201. Paste
  202. Select All
  203.     Colors...
  204. Windows
  205. Arrange in Front
  206. Game...
  207.     Status...
  208. Fruit Basket...
  209. High Scores...
  210. Miniaturize Window
  211. Close Window
  212. InfoControllerInstance
  213. InfoController
  214. GameBrainInstance
  215.     GameBrain
  216. HighScoreTableInstance
  217. HighScoreTable
  218. WindowTemplate
  219. iiii***@s@
  220. Window
  221. CustomView
  222. PacManView
  223.     TextField
  224. TextFieldCell
  225. Get Ready!
  226. Times-BoldItalic
  227. Field1-#
  228. Field4#
  229. Field27#
  230. Field3:#
  231. Field4=#
  232. Field5@#
  233. Statistics
  234. Panel
  235. Helvetica-Bold
  236. Score
  237. High Score
  238. Level
  239. Extra Pacs
  240. PlayerUpView
  241. QKDVQ
  242. ]KDa]
  243. fKDjf
  244. Fruits
  245. Fruit Basket
  246. Levels Passed:
  247.     FruitView
  248. Title
  249. PreferencesBrainInstance
  250. PreferencesBrain
  251. PlayerInstance
  252. Player
  253. MazeInstance
  254. FruitWinDel
  255. WinDel
  256. StatsWinDel
  257. {i*@@@}
  258. [55{i*@@@}]
  259. hide:
  260. copy:
  261. paste:
  262. selectAll:
  263. performMiniaturize:
  264. performClose:
  265. arrangeInFront:
  266. delegate
  267. pauseGame:
  268. pauseMenuCell
  269. info:
  270. help:
  271. readme:
  272. suggestion:
  273. license:
  274. startNewGame:
  275. clearHighScores:
  276. displayHighScores:
  277. gameWindow
  278. highScoreTable
  279. infoController
  280.     levelText
  281.     scoreText
  282. topScoreText
  283. makeKeyAndOrderFront:
  284. orderFront:
  285. quit:
  286. orderFrontColorPanel:
  287. gameScreen
  288. controller*
  289. fruitBasket
  290. preferences!
  291. preferencesBrain
  292. preferences:
  293.     gameBrain
  294. pacsLeft
  295.     readyText*-
  296. player*
  297. gameView
  298. maze*
  299.     fruitText*4
  300. ghost1text*7
  301. ghost2text*:
  302. ghost3text*=
  303. ghost4text*@
  304.